LuxRender 0.8 Final

As the tile says, LuxRender 0.8 is finally released as a stable version. Barring any major bugfixes it is good to use. I suspect a 0.8.1 version will be released as appears traditional.

To get hold of it, along with the exporter of your choice, click this link

A number of things have been changed since 0.7.1 a few of which are listed below

  • New GUI options for saving tonemapped images
  • render queues
  • new lightgroup handling, and GUI options
  • Glossy Translucent material
  • Band texture for complex gradients
  • Volume scattering (homogeneous)
  • ply mesh loader
  • on the fly microdisplacement subdivision

The full list is rather long, but these are the ones that spring to mind as the major features as a user.

 

 

 

 

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