Monthly Archives: July 2011

LuxRender 0.9dev – Normal Mapping Support

Thanks to the great efforts of LordCrc, the development builds of LuxRender now have Normal mapping support. It can be accessed by defining a luxrender texture type as a normal map in the luxblend25 exporter. Once defined like this, it … Continue reading

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LuxBlend in Blender 2.58

I have recently been trying to practice and get used to LuxBlend in the new-ish Blender 2.58. After using 2.49b for so long, the changes dont come naturally. That said, I need to move with the times and get used … Continue reading