Category Archives: Blender

Winestein – Update

After getting back some great comments on the LuxRender Forums I decided to make a few changes. 1)The wine looks too dark, something just doesn’t look right with it. 2)Add a wine bottle. I set about trying to get some … Continue reading

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Is it a glass for wine or beer?

Well after searching for a template for a glass coffee/tea mug to try out something (frosted glass exterior and normal interior) I stumbled upon a winestein My instant thought was that it would be interesting to model it, since it … Continue reading

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Mechanical Spider under a glass

About 6 months ago I did a little experiment, to learn how to use armatures. I made a simple spider model and put a simple bone system through it so it could be posed later. It was a difficult task … Continue reading

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Cube Desktop

It has been done a million times before. Taking some inspiration from the Cube default scene in render, this was also take on a post I saw on the blender forums. Simple shapes can often look rather awesome as desktop … Continue reading

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Making the perfect, imperfect

One thing that can spell the death of an attempted realistic render is… perfection. A perfectly shiny metal surface, smooth sharp edges. While it looks good, it really makes the image just look like a render. I do have to … Continue reading

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Projects 1

I am slowly working on a few projects. I will attempt to post my progress and any interesting things i find along the way as each develops. The first is simply an interior scene, a shower room based upon a … Continue reading

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